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2D Games

These are my works in 2D. I hope you'll enjoy them. As much as I enjoyed making them and learning from them. 
DeliverHope

Deliver Hope

Deliver Hope

Coming Soon

Engine: Unity
Role: Head Programmer, Game Designer, Level Designer, UI Designer
Format: 2D
Language: C#
Number of members: 1
 
Details:
 
Deliver Hope is a touch screen phone game made for the android (apk). Deliver Hope is to collect as many boxes as you run away from the wall of doom.
 
Your ship has a gravity field of it's own and the player must use the ships flash explosive cannon to manipulate objects around his ships gravitational field to boost his ship forward. The objects are attracted to the center of the ship and will push against it creating the mentioned before boost.
 
The player must make split second decisions to decide which boxes to take and which to leave behind as some enemies will be attracted to the player as well and he will be killed if the enemy touches him. 

白蛇公主 - The legend

of the white snake

Engine: Unity
Role: UI Artist
Format: 2D
Language: C#
Number of members: 7
 
Details:
 
Singapore Polytechnic with China Academy of arts organised a game jam in Hangzhou. Using the Unity game engine we created a gesture game in 11 days. In this project I worked on the User Interface creating buttons. The game's objective is to help Madam White Snakes by taking out enemies along her path by casting spells using the gesture based controls. Matching the right gestures together will result in the elimination of the enemy.
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ChinaGame
BirdWatch
Engine: Unity
Role: Head Programmer
Format: 2D
Language: C#
Number of members: 5
 
Details:
 
Created for as a prototype for a mock client project, Bird watch was programmed by me to simulate the feeding of birds in a bird park, and matching the birds with the right kinds of food. 
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The birds have a randomised speed as such the player has to match up to the bird's various speeds to be able to feed them.

Bird Watch (prototype)

Arthur

Arthur 

Engine: Adobe Flash
Role: Artist, Designer, Producer
Format: 2D
Language: Action Script 3
Number of members: 3
 
Details:
 
This was my second game I made, in my 2nd year at Singapore Polytechnic. In this project I acted as the game designer artist as well as the producer . Arthur is a flash game made with the intent to be used on the phone, it's unique mechanic is the ability to switch controls between arthur & his clone.
 
Arthur Bryad is an explorer, archaeologist & tresure hunter extraordinaire, who search for the holy grail brings him to a place called the money pit. In the pit he discovered the holy grail, he's strange obsession to find the holy grail is that he wants to drink the finest brewed tea in it. The holy grail gives him the power to summon a clone of himself & with this power must escape the money pit.  
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I worked on the animations of this game & planned the schedule of the game's production. 
DeepSea

Deep Sea

Engine: Adobe Flash
Role: Head Programmer, Artist, Designer
Format: 2D
Language: Action Script 3
Number of members: 1
 
Details:
 
This was my very first game I made, in my freshmen year at Singapore Polytechnic. This game is a sidescroller platformer with enemies which are eliminated only with specific attacks.
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